The giant white cube is now impeding rather than enhancing the rhythms of art. It preprograms a viewer's journey shifts the emphasis from process to product and lacks individuality and openness. It's not that art should be seen only in rutty bombed-out environments but it should seem alive.
In the first book of my Discworld series published more than 26 years ago I introduced Death as a character there was nothing particularly new about this - death has featured in art and literature since medieval times and for centuries we have had a fascination with the Grim Reaper.